It’s a sucky time to be a PS4 console owner, even more so if you’re one who was expecting mod support for Fallout 4 and Skyrim. The battle of mod support between Bethesda Studios and Sony had become such an epic pile of shit that neither side were offering reasonable answers as to why mods were cancelled for PS4 users in the first place. Sony literally kept tight lipped on the topic, Bethesda placed the target sign on Sonys back while PC and Xbox users reveled in the mass amount of mods available for Fallout 4 and the soon to be released Skyrim Special Edition.
Now it seems the two sides have found a ‘reasonable’ common ground that will actually see mod support come to PS4 users for Skyrim when the game releases October 28th and then later on for Fallout 4 players – but – it’s not going to be in the same capacity that PC and Xbox One users have been graced with.
“Mod support will come to Skyrim first,” Bethesda explained today in a blog post. “We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.”
“You will not be able to upload external assets” is the bad words in the above statement that heaps another pile of crap onto an already big pile of crap for PS4 owners. What this means is that unless the mod comes from a vanilla base that already exists within Skyrim and Fallout 4, it can’t be ported to the PS4 which ultimately kills a large bulk of mods from settlement additions, outfits, hair options and power armor mods that currently exist and use custom created content. It will be interesting to see if anyone creates anything decent and worthwhile porting into the game with the vanilla bases available.
Oh and lastly, word has it, unlike Xbox’s 2gb mod storage limit, PS4 users are being awarded 900mb of mod space.
So one now has to wonder – what’s the point of allowing mods at this late stage if it is going to be so greatly limited? Is it so Bethesda remains true to their word that Skyrim Special Edition and Fallout 4 got their mods?
How much is an Xbox One these days?
Bethesda finally went about and released some further notes about mod space for Skyrim Special Edition on ps4 and Xbox One consoles when the game drops on October 28th. Once again, Xbox One is coming up on top with a whopping 5GB limit compared to PS4’s 1GB. This compares to the previously announced 900MB cap for PS4 consoles for fallout 4 mods.
Why the space difference? All comes down to external assets. As Sony is refusing mods that require them, the range of mods will be much smaller and will not require much space within the PS4 console while Microsoft’s Xbox One has been more than open to allowing mods that use them.
There is still no official word on when mods will hit for PS4 users playing Fallout 4.